AI Insights · Timothy · January 2023
Top 5 3D Anime Games Performance in the Middle East Q4 2022
Discover how the top 5 3D anime games performed in the Middle East during Q4 2022, with data on downloads, revenue, and active users from Sensor Tower.
During the fourth quarter of 2022, the top 5 3D anime games showed varying performance metrics in the Middle East on a unified platform. Here's a closer look at their weekly downloads, revenue, and active user trends.
Genshin Impact: Natlan Launch saw an interesting fluctuation in its weekly revenue, starting strong with approximately $166K at the end of September and peaking at nearly $199K in early December. Weekly downloads showed a decline initially, dropping from 22.7K to 7.5K by mid-October, but later saw a rise, ending the year at around 12.3K. Active users remained relatively stable, averaging around 260K, with a slight increase towards the end of December, peaking at 280.6K.
Captain Tsubasa: Dream Team exhibited more steady trends. Weekly revenue had notable peaks, hitting around $90.8K at the end of November and $86.6K towards the end of December. Downloads ranged from 1.3K to 3.7K, with a gradual increase over the quarter. Active users grew consistently, starting at 3.3K and reaching 5.7K by the end of December.
ONE PIECE Bounty Rush experienced a mixed performance. Weekly revenue varied, with a high of $66.8K at the end of September and a low of $15.4K in mid-November. Downloads saw a downward trend, starting at 10.9K and decreasing to about 5.6K by the end of December. Active users showed a slight decline, starting at 123.1K and ending the quarter at around 109.9K.
DRAGON BALL LEGENDS had modest revenue figures, peaking at approximately $30.4K in the last week of December. Downloads remained fairly low throughout the quarter, ranging from 937 to 1.9K. Active users stayed relatively stable, with an average of around 23K, peaking slightly at the end of December.
Summoners War showed consistent revenue trends, with the highest weekly revenue of about $20.9K in mid-December. Downloads were minimal, peaking at 273 in early December. Active users remained steady, averaging around 11.5K throughout the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's platform.